/*
** Copyright (C) 2009 Joshua Brent Marsh <joshua@icub3d.com>
**  
** This file is part of icub3d-adt
**
** icub3d-adt is free sofware; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 3 of the License, or
** (at your option) any later version.
**  
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
** GNU General Public License for more details.
**  
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
**  
*/

/* $Id: queue.h 43 2009-11-13 23:27:38Z joshua@icub3d.com $ */

#ifndef ICUB3D_QUEUE_H
#define ICUB3D_QUEUE_H 1

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "list.h"

/* A queue is really just a list with defined input and output constraints. */

typedef List Queue;

#define queue_create list_create
#define queue_copy list_copy
#define queue_deserialize list_deserialize
#define queue_serialize list_serialize
#define queue_destroy list_destroy
#define queue_size list_size
#define queue_enqueue list_insert_last
#define queue_dequeue list_remove_first
#define queue_peek list_get_first

#endif /* ICUB3D_QUEUE_H */
